At times video games can negatively affect the public health but if chosen wisely, they can boost health outcomes in children.
G4H, video games for health, is trying to look into matters to see how it can come up with effective methods that will change behavior and in the process affect health outcomes in children. However, more research and guidelines as well as funding is needed.
Authors of the papers resulting from a research, “Games for Health for Children–Current Status and Needed Research,” reviewed the present day G4H. they studied game design and how they affect behaviors and health factors like games meant to lower anxiety before a surgery or educate about health. They also study what it means to rely on G4H for the development of the child.
The article stresses that we have to overcome technology and cost barriers that hinder access to G4H. it goes ahead to propose the need to have guidelines for children, clinicians, educators, parents, technologists and policymakers.
Tom Baronowski who leads the team says in the paper that “The available evidence reveals that Games for Health are very promising to prevent and treat obesity, reduce stress, prevent smoking, and contribute to many positive health outcomes among children. This White Paper offers a road map for the activities that need to occur to achieve that potential.”
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